Experimental Build
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S/COM RELEASE WINDOW // 08.01.2026 // 00:00 CDT
S/COM Brief
In ARDYCIA- bandits, knights, wizards and gunslingers fight for control over cold and rocky terrain. As reports of a dark, growing chasm of evil magic in the North threaten the stability of the Fairhaven empire, a company of soldiers are sent on a secret mission underground to find the source and close the rift. Leading the mission is evergreen knight AERISS THORNE- the only soldier naive enough to do it...
Chaos // Core is a tactical, squad-based strategy game set entirely within a massive, procedurally generated dungeon. Players command a team of units through a series of campaign 'Operations', each broken into procedural floors made up of interconnected rooms. The game blends deckbuilding, grid-based combat, and light base management.
The Chaos // Core beta includes the following game modes:
Early Build Captures
S/COM Audio
Years in the making. Listen at your own risk.
Visual Archive
S/COM Feed
Experimental Build
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Combat Notes
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Dungeon Log
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Feed Channel Online
Patch notes, beta updates, and Chaos // Core development posts will collect here as the experimental build changes.